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With 'Investigator' as its unique Precept and the 'Deconstructor' as its weapon, the versatile Helios Sentinel acts both as a lethal guardian and as an automatic codex scanner.

Helios is a

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 Corpus support Sentinel pre-equipped with the Glaive-esque
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 Deconstructor
as its default weapon and the
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 Investigator
precept to assist the player with Codex scans. Additionally,
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 Detect Vulnerability
can be used to scan for weak points on enemies with already completed Codex entries. It can be researched from the Energy Lab in the dojo.

Manufacturing Requirements
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5,000
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10
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300
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5,000
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1
Time: 24 hrs
Rush:
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 35
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 Market Price:
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75
 Blueprints Price:
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15,000
Energy Lab Research •
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3,000
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7,500
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7
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100
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750
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350
Time: 72 hrs
Prereq:
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 Lanka
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x1  
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x3  
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x10  
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x30  
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x100

Helios–Exclusive Precept mods

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View List of Sentinel Mods List

Precept Mod Notes

  • Whether this Sentinel's unique precept mods are equipped or not, and the order in which they are equipped, will affect its behaviour:
  • The
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     Investigator
    precept draws its scans from the user's pool of Codex Scanners. The Codex Scanners must be equipped in the Gear interface in Arsenal in order for Helios to use them.
  • Helios can use a player's Synthesis Scanner to scan targets if no Codex Scanner is available. Helios' scans do not count towards Simaris standing.
    • If one has the Sol-Battery Widget, these scans will not drain charges from the Synthesis Scanners, allowing for free scanning.
  • Helios emits a beeping sound cue upon starting a scan. During the scanning, the target is highlighted in Helios' energy color. When the scan is complete, the scan target will flash white and a sound effect will play. Helios scans also grant Affinity rewards (and stealth bonus, if the scan target is hostile and has not been alerted to your presence). As long as an object or enemy is partially visible (health bar and name appears when aiming at a body part) it can be scanned.
    • Whilst Investigator does automatically expend scan charges, aiming at an object or enemy will cause Helios to scan that particular target first.
    • Helios will scan the plant life and reward extracts for Antitoxins as long as the plant's Codex entry is not completed.
    • With
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       Investigator
      installed, Helios periodically reveals close-by items of interest, such as consoles or Defense objectives, as orange silhouettes, identical in effect to being zoomed in with the Codex Scanner.
  • When scanning without any other instructions (such as the user aiming at a specific target), Helios can occasionally scan targets through walls and other solid objects.
  • Helios can continue scanning an enemy even if it dies, as long as the corpse is still visible and within scanning range.
    • The corpse will continue to be scanned even if shot away with a weapon that pins enemies, such as the
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       Paris
      , until the corpse flies outside of the scanning range.
  • Helios can scan bosses through the boss's opening cinematic.
  • There are some non-combat zones such as a Clan Dojo that can contain scannable objects/decorations. Since in non-combat zones the Gear Wheel doesn't work to access a Scanner manually, equipping Helios with Investigator is the ONLY way to get scans of these items.
  • Helios will not automatically scan friendly units, such as during Invasions. (Possible bug.)

Notes

  • The Helios-exclusive precept mod
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     Targeting Receptor
    no longer drops as of Update 24.0 (2018-11-08). It was replaced with the non-exclusive
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     Assault Mode
    precept mod.
  • Helios is currently the only Sentinel able to use the
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     Deconstructor
    Sentinel melee weapon.
  • Helios doesn't take damage whenever it passes through laser barriers.
    • However, its shields will still be reduced to 0.
  • Helios tends to aim at head level, enabling it to have a higher chance of landing head shots. On the downside, it tends to aim at where the head should be rather than where it is, making it miss shorter targets like MOAs and targets that are crouching.
    • This is only the case with the
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       Deconstructor
      . It aims just like any other Sentinel with other Sentinel weapons.
  • Helios is the cheapest Sentinel Blueprint to acquire, requiring only
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     15,000
    from the Dojo Energy Lab to purchase.
    • However, it is the second most expensive Sentinel to produce, requiring 1 Forma, 300 Oxium, and 10 Fieldrons – Djinn is the most expensive Sentinel.
  • Helios will not scan an enemy if its codex entry is complete.

Trivia

  • Helios was introduced in Update 12.5 (2014-03-19).
  • Helios (/ˈhiːli.ɒs/; Ancient Greek: Ἥλιος Hēlios; Latinized as Helius; Ἠέλιος in Homeric Greek) was the personification of the Sun in Greek mythology. Known as the God of the Sun.
  • Helios is the first Corpus Sentinel.
    • Despite not being of Tenno design, the Helios has a prime variant.
  • Helios is vaguely shaped like a horseshoe.
  • Helios's model was designed by Lucas Hug.
  • Helios was featured in The New Strange quest, making it the first sentinel to appear as a Rescue target.
  • Lockjaw & Sol's codex entry revealed Alad V designed the Helios.

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This knowledge hungry protector defends its master with Deconstructor Prime.

Helios Prime is the Orokin-enhanced version of the Helios Sentinel, featuring enhanced health and armor, and comes with the enhanced

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 Deconstructor Prime. Helios Prime was released alongside
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 Banshee Prime
and
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 Euphona Prime
.

Manufacturing Requirements
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15,000
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1
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1
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1
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6
Time: 24 hrs
Rush:
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 30
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 Market Price: N/A
 Blueprints Price: N/A

Acquisition

Helios Prime–Exclusive Precept mods

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View List of Sentinel Mods List

Comparisons

  • Helios Prime, compared to Helios:
    • Higher health (250 vs. 200).
    • Higher armor (100 vs. 50).

Notes

Trivia

Vaultings

  • On December 7th, 2018, it was announced that Helios Prime would enter the Prime Vault and be retired from the reward tables on December 18th, 2018. Any preexisting components or fully-built sentinels will remain as-is.

Edit Tab

Helios can be equipped with the following items:

Cosmetics

See also

  • Sentinel Cosmetics

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Hotfix 32.1.4 (2022-11-09)

  • Removed Helios Prime's Mastery Rank 8 requirement.
    • A follow up to Hotfix 32.0.9, Helios Prime was the only Sentinel with a Mastery Rank requirement, so we removed it to make it consistent with the rest.

Update 30.3 (2021-05-25)

  • Fixed Helios UI scan sounds playing loudly during Orbiter fly in cinematics.

Hotfix 29.5.2 (2020-11-20)

  • Fixed Helios attempting, but not completing, scans while you are in Necramech form.

Update 29.5 (2020-11-19)

  • Fixed Helios struggling to Scan anything while you’re piloting a Necramech.

Hotfix 25.7.4 (2019-09-05)

  • Fixed incorrect Energy colors on the Simaris Helios Skin.

Hotfix 24.2.8 (2019-01-15)

  • Reverted the recent Helios scanning changes to restore its ability to scan collectibles (Thousand-Year Fish, Fortuna Lore Fragments, etc). After much player and internal feedback, we’re keeping this a ‘bug turned feature’.

Hotfix 24.2.7 (2018-01-09)

  • Helios no longer scans Solaris Lore Fragments.

Hotfix 23.0.8 (2018-07-09)

  • Optimized Helios's Detect Vulnerability Precept.

Hotfix 22.17.4 (2018-04-13)

  • Optimized Helios' Investigator Precept: it should now find targets more than 10x faster and no longer causes periodic spikes in frame-time as high as 7ms.

Update 22.15 (2018-03-07)

  • Fixed Helios' Detect Vulnerability precept not applying the Damage multiplier on enemies seated in mounted guns or Jesters riding Kuva Guardians.
  • Fixed cases where Helios began vibrating when equipped with the Investigator precept.

Update 22.0 (2017-10-12)

  • Fixed Helios and Helios Prime taking a long time to find a new target after being interrupted.

Hotfix 20.4.6 (2017-05-11)

  • Fixed a crash from Helios' Detect Vulnerability Precept.

Update 19.12 (2017-03-02)

  • Fixed file paths appearing for Helios Prime when crafting it in the Foundry.
  • Deconstructor Prime can now be used on non-Prime Helios.
  • Fixed file paths appearing for Helios Prime when crafting it in the Foundry.
  • Fixed being able to equip Deconstructor on a Sentinel that is not Helios.

Hotfix 19.11.5 (2017-02-28)

  • Introduced Helios Prime.
  • Fixed a bug where non-Helios Sentinels could equip the Deconstructor when randomizing their loadout.

Update 19.4.2 (2016-12-20)

  • Fixed missing note on the Open Slot requirement for Helios in the Arsenal.

Hotfix 19.0.2 (2016-11-12)

  • Reduced the damage of Helios' Deconstructor in The War Within quest.

Update 18.14 (2016-06-08)

  • Fixed Helios' Detect Vulnerability at max rank (now 2.75x damage at rank 5 instead of 2.5x).

Update 18.9 (2016-04-20)

  • Fixed Helios' Deconstructor not continuously firing.

Update 18.0 (2015-12-03)

  • Helios can now use Synthesis Scanners if there are no Codex Scanners equipped or remaining in the player's Gear.

Hotfix 17.0.3 (2015-08-04)

  • Fixed Helios being able to scan Oddities.

Hotfix 17.0.2 (2015-07-31)

  • Fixed Helios being able to scan Oddities.

Hotfix 16.5.6 (2015-05-19)

  • Fixed Helios not attacking enemies when equipped with the Deconstructor.

Hotfix 16.3.1 (2015-04-10)

  • Fixed Helios' Simaris skin using the wrong energy color.

Hotfix 16.1.3 (2015-03-26)

  • Fixed an issue where reviving would cause Helios to scan targets with complete Codex entries.

Update 16.0 (2015-03-19)

  • Helios: Detect Vulnerability - Upon completing research on an enemy subsequent scans will reveal their weak points. This ability works similar to Banshee`s sonar.
  • Fixed an issue where if Helios restarts his scan, players would lose all Codex information gained in the Mission so far.
  • Fixed the energy color of Helios not applying to his center ?eye? until you back out of Appearance in the Arsenal.
  • Fixed issue with Helios caused by viewing another players profile then entering a Mission, causing Helios to count scans from other players completed Codex.

Hotfix 15.5.1 (2014-11-27)

  • Fixed issue with Helios not scanning properly.

Update 15.0 (2014-10-24)

  • Fixed Helios refusing to scan decorations while there were scannable objects out of sight.
  • Changed Helios to reduce time between scans (often over 3 seconds was wasted).
  • Simplified Helios' scan logic to avoid a bunch of heavy-lifting that is already done by native code.

Update 14.5 (2014-08-28)

  • Fixed Helios endlessly rescanning things not in the Codex. Specific examples: void turrets, arc traps, Grineer laser sensors above doors, smashable grates & fans.

Update 13.6 (2014-06-04)

  • Improved the performance of the Helios' Scanner ability.
  • Improved Helios target detection and tracking so as to allow Helios to detect and begin scanning enemies outside of the standard field of view. Helios will now also turn towards the target that is being scanned.
  • Helios will now prefer to scan enemies over environmental objects if both type of targets are available.

Hotfix 13.4.1 (2014-05-23)

  • Fixed an issue with Helios' incorrectly scanning objects outside of the players aim as well as objects whose Codex entry is already complete. Helios fix, Codex entries for crates will follow.

Update 13.3 (2014-05-14)

  • Fixed Helios' Investigator Precept not properly displaying/calculating its max rank and perpetually behaving like a rank 0 mod. It will also receive a target lock so it doesn't Get distracted during scans so easily.

Update 13.2 (2014-05-01)

  • Fixed an issue with Helios scanning objects that have already been fully scanned.

Update 12.6 (2014-03-26)

  • (Unranked attack precepts will have half the range listed above).
    Helios is special at does not increase with rank (it is always 10m) however ranking up the Targeting Receptor precept increase the number of active glaives it can manage.
  • Fixed the damage type on the Deconstructor (Helios) Sentinel weapon so as to allow Melee mods to properly affect its stats

Hotfix 12.5.1 (2014-03-19)

  • Fixed potential issues with Helios not having high resolution textures.

Update 12.5 (2014-03-19)

  • Introduced.

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Images

Videos

Warframe Helios & Deconstructor Setup 2x Forma Each (U18.13.1)

Warframe Helios Prime Drop Relics + Best Place to farm them. ( Guaranteed )

Helios Fragment Scanning Removed & Returned Warframe History (Warframe)

Companion
Robotic
Sentinel
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 Carrier
(
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 Prime
) •
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 Dethcube
(
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 Prime
) •
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 Diriga
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 Djinn
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 Helios
(
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 Prime
)
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 Nautilus
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 Oxylus
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 Shade
(
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 Prisma
) •
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 Taxon
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 Wyrm
(
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 Prime
)
MOA
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 Lambeo MOA
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 Oloro MOA
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 Para MOA
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 Nychus MOA
Hound
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 Bhaira Hound
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 Dorma Hound
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 Hec Hound
Beast
Kubrow
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 Chesa Kubrow
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 Helminth Charger
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 Huras Kubrow

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 Raksa Kubrow
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 Sahasa Kubrow
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 Sunika Kubrow
Predasite
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 Vizier Predasite
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 Pharaoh Predasite
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 Medjay Predasite
Kavat
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 Adarza Kavat
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 Smeeta Kavat
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 Vasca Kavat
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 Venari
(
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 Prime
)
Vulpaphyla
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 Sly Vulpaphyla
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 Crescent Vulpaphyla
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 Panzer Vulpaphyla